PCs (lvl 11): Zip, Lynch, Mor, Telkhad, Vica, Zullrik
The party reaches the Six Kings, a colossal monument carved on the side of the Graywall mountains, dedicated to ancient goblin kings. They bury Elroy's remains at the ffet of the mountains.
After a few more days of travel, they reach the monstrous city of Graywall. They have a short altercation with the minotaurs at the city gates, but they eventually gain access to the city. They spend some time in a tavern, where they meet Lynch, a human detective for Sharn, apparently on their tracks. He was hired by Lobana Petrvna to find the PCs, but he doesn't really trust her. Realizing they have similar suspicions about the woman, the party allow Lynch to join their numbers.
The PCs ask around in order to find a talented blacksmith. They're told of Berlok, a hobgoblin spellcaster and weaponsmith of great talent. Berlok has been last seen consorting with a dark elf priestess of the Shadow, but he's nowhere to be found. His last work was a complex metal constructions surrounding the iron statue of a monstrous satyr situated in one of the city's squares.
The party finds a goblin willing to show them the location of Berlok's house, but the sneaky humanoid leads the PCs into an ambush. The goblin bandits are no match for the party; fearing for their lives, the goblin lead the party to Berlok's home.
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